Podcast 140 - Room 101 (Part 2)

What is innovation? Can anyone be creative? We ask why the concept of 'innovation' is so attractive and debate the notion that we should bring our creative pursuits into the workplace.

Written by Ross Dickie
Published 09 April 2019
Share
Podcast 140 - Room 101 (Part 2)
A couple of years ago, James McLuckie, Owen Ferguson and Ross Garner consigned order-taking, visionary thought leaders and other sins of our profession to L&D's Room 101. This week on the podcast, we add a few more items to the list.

If you want to follow in Ross Garner's footsteps and join Zak George's Dog Training Revolution, you can do so here.

To delve down the rabbit hole of lorem-ipsum generators, head over to loremipsum.io

About the author

Ross Dickie

Ross Dickie

Learning Experience Designer
Ross has been working in L&D since 2015 and is a key member of the instructional design team at Emerald Works. Most of his time is dedicated to writing articles, scoping infographics and contributing to video projects.

You may also be interested in…

Podcast 202 — Farewell to Peter

In this special episode of The Good Practice Podcast, we say farewell to retiring CEO Peter Casebow.

July 2020

Read More

Podcast 201 — COVID-19 and changing approach to L&D

In the past few months, many organizations have completely changed their approach to L&D because of the COVID-19 situation. But to what extent were these changes already in the pipeline? What has worked and what hasn't? And how long-lasting will these changes be?

June 2020

Read More

Podcast 200 — The future of work

COVID-19 has had a huge impact on organizations. We're constantly told that things won't go back to the way they were, rather that there will be a 'new normal'. So, what will that ‘new normal’ look like for L&D.

June 2020

Read More